Written by: AgentZero on: Wednesday, February 20th, 2008

whyy_wii.jpg

Okay, so, I’ve got this gimmicky thing called a Wii. Yeah it’s fun, if you like bowling, tennis, or four player party games. Why did I buy the Wii you ask? That’s simple. It’s a ‘revolutionary’ console. The motion sensing controls can’t be done anywhere else (and don’t even say, “oh, but the six axis”, no). I’d be willing to bet that’s why all those grandparents have been picking these things up too. The controls are completely unique to the Wii.

So, you ask, what’s the issue? Well, I don’t know if you’ve noticed, but a number of new games, including first party Nintendo titles, are coming out and supporting old control methods. Standard, traditional, Nintendo Gamecube style, control methods. Let’s see, there’s the insanely anticipated Super Smash Brothers Brawl. Supports not only traditional NES style sideways controlling, but even the Gamecube controller, which, if I remember correctly, most people didn’t like in the first place. Newest of the games supporting all style of control is Mario Kart Wii. While this game will support the Wii motion sensing control method, it will also support every other control possible.

Why is this bad? In a way it is good, you can play the game anyway you want. However, why did I even buy a Wii? I could still be playing these games on my Gamecube. Seriously, the graphics aren’t improving dramatically, if at all. The online support is yet to be really integrated. The Mii’s are fun for only so long. Third-party support has yet to really show much promise. So, all you really have that sets the Wii apart from the rest are the unique controls. Tell me I’m wrong.

Seeing as how games like Guitar Hero and Rock Band are so successful. Why Wii? I could have just as easily bought a peripheral or a steering wheel of some sort for my Gamecube.

Boom!

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3 Comments

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